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Recent updates

Build #12 (Windows & Mac)
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The world has really gone to shit since the last build, but maybe this will help you take your mind off of things a bit. ░░░ DEMO #12 - JUN 2020 ░░░...
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Build #10 (Windows)
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░░░ DEMO #10 - FEB 2020 ░░░ // Additions • Exits can now spawned in locked rooms • Find the appropriate keycard somewhere on the same leve...
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Build #9 (Windows, Mac & Linux)
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Announcing the return of the updated Linux build! Take it out for a spin and let us know what you think. ░░░ DEMO #9 - DEC 2019 ░░░ // Additions...
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Build #8 (Windows & Mac)
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Hey all! We're making an effort to push regular updates. I still owe a Linux build from the last demo — holler in the comments and I'll get it built if there'...
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Build #7 (Windows & Mac)
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It's been a long time coming, but we're happy to announce a new build — just in time to get cozy with for the holiday season. 👻 Overall, it's a load of upd...
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Map generation in Escape from Aeon
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Intro Hey! I'm Rauno, the technical half of our global team working on Escape from Aeon (EFA). I've been thinking about writing a proper devlog post for a long...
Build #5 (Windows, Mac & Linux)
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A bunch of work has been done on EFA over the last 4 months, here's a changelog of the most important stuff: In-game additions Automatic saving on start of a fl...
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